Road Runner's Death Valley Rally

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Road Runner's Death Valley Rally
RRDVR Cover.png
Publisher Sunsoft
Developer ICOM Simulations
Console Super Nintendo Entertainment System
Genre Platformer
Release date JP: November 1992
NA: December 22, 1992
EU: September 30, 1993
Title screen
RRDVR Title Screen.png

Road Runner's Death Valley Rally, known in Japan as Looney Tunes: Road Runner vs. Wile E. Coyote and in Europe as Looney Tunes: Road Runner, is a platform game based on the Looney Tunes characters Wile E. Coyote and the Road Runner. It was developed by ICOM Simulations, and published by Sunsoft for the Super Nintendo Entertainment System in 1992.

Gameplay

Characters

Organizations

Locations

Objects

Development

Music

Behind the scenes

  • The gameplay in this game was attributed by some to the Sonic the Hedgehog games, due to its intense speed and gravity defying properties (such as running up walls).
  • Road Runner's Latin Name from "Train Runnery", Accelleratii incredibus, came from the first three Road Runner cartoons: "Fast and Furry-ous", "Beep, Beep" and "Going! Going! Gosh!".
  • Level 4's title, "Hopalong Casualty" came from the cartoon of the same name.
    • Wile E.'s wild take sprites also came from the same cartoon.
  • Wile E.'s chasing sprite used in the level introductions and the very first stage of the game was used in "To Beep or Not to Beep".
  • A sequel titled Road Runner II: Wile E.'s Revenge was in development by Software Creations, and would have allowed the user to control Wile E. Coyote as he chases the Road Runner. The game was cancelled due to the bankruptcy of Sunsoft's U.S. subsidiary, Sun Corporation of America, in 1995.

Errors

References