Cheese Cat-Astrophe Starring Speedy Gonzales
Cheese Cat-Astrophe Starring Speedy Gonzales | |
---|---|
Publisher | Sega |
Developer | Cryo Interactive |
Console | Sega Genesis Sega Master Drive Sega Game Gear |
Genre | Platformer |
Release date | February 1, 1995 (Europe) 1995 (NA, Game Gear only) |
Title screen | |
Cheese Cat-Astrophe Starring Speedy Gonzales is a platform game developed by Cryo Interactive, and stars Speedy Gonzales from the Looney Tunes theatrical cartoons. It was published by Sega in 1995 for the Game Gear, Master System, and Genesis (also known as the Mega Drive outside of North America). Only the Game Gear version was released in North America, while the Master System and Mega Drive versions were released exclusively in Europe.
Undergoing the alter-ego of Dr. Cheesefinger, Sylvester has stolen the cheese supplies and kidnapped all the mouse in Mexico. The player controls Speedy Gonzales as he must outwit Cheesefinger, recover all the cheese, and rescue both his friends and his girlfriend Carmela.
Characters
- Sylvester (as "Dr. Cheesefinger")
- Speedy Gonzales
- Carmela (as "Carmel")
Enemies/Obstacles
- Scorpion
- Spider
- Rattlesnake
- Falling rocks
- "Wild" Flower
- Crab
- Piranha
- Urchin
- Octopus
- Weed
- Storm Cloud
- Walking Mouse Trap
- Mechanical Mouse
Locations
The following levels exist in all versions of the game. The levels are named according to the manual for the Game Gear version:[1]
The Desert
- The Sand Dunes
- Rocky Mountains
- The Dry Lands
Sylvester's Island of Danger
- Lake Piranha
- A Weekend in Hawaii (part of Mt. Cheesemore)
The Many Faces of Sylvester
- Sylvester's Scaffolding
- Mount Sylvester
- The River of Paint
- The Wall of Peril
- High Voltage Zone
- The Cheese Factory
Development
These are the staff credits for the games:
- Genesis/Mega Drive
- Project Manager: Oliver Lebourg
- Main Programmer: Jimmy Tugson
- Tools Programmer: Janicki Michel
- Artists: Dominique Sablons, Imagex, Philippe Arbogast, Hugues Cazel
- Music: Dave de Cruttola for Totem
- Game Design: Oliver Lebourg
- Map Design: Oliver Lebourg
- Programmer: Janicki Michel (introduction sequence)
- Artists: Emmanuel Vasse, Dominique Sablons (introduction sequence)
- Sega: Paul Chamberlain, Lia Ithell, Simon Bradley, Cara Mc Mullan[2]
- Game Gear
- Project Manager: Olivier Lebourg
- Main Programmer: Janicki Michel
- Tools Programmer: Janicki Michel
- Artists: Dominique Sablons, Imagex, Philippe Arbocast, Hugues Cazel
- Music: David de Gruttola for Totem
- Game Design: Olivier Lebourg
- Map Design: Imagex, Olivier Lebourg, Janicki Michel[3]
- Producers: Mike Larsen, Bill Person
- Marketing Director: Chrissie Huneke Kremer
- Product Manager: Ami Blaire, Eleni Koros
- Software Specialist: Clint Dyer
- Manual: Paul Chamberlain, Sega of Europe
- Special Thanks: Catherine Sollecito, John Crumlish (Warner Bros.)
Cryo Interactive Entertainment were responsible for programming, graphics and sound in this version. The game was also developed in coordination with Sega Europe Ltd.[4]
Music
The music of Cheese Cat-Astrophe was scored by David De Gruttola, also known as David Cage.[5]
Behind the scenes
- Jean-Marc and Olivier Lebourg left their names in developer credits for the game. There is a hidden level select which was disabled and can only be re-enabled by hacking the game. The level select also includes an error handler.[6]
Errors
- There is a hidden password for six chillis, but due to flawed logic it is redundant and loads world 1, similar to having used no password or a wrong password.
External links
References
- ↑ U.S. Game Gear manual, pages 7-9
- ↑ In-game Mega Drive credits
- ↑ In-game Game Gear version credits
- ↑ U.S. manual, page 10
- ↑ Cheese Cat-Astrophe starring Speedy Gonzales (1995) - MobyGames
- ↑ Speedy Gonzales: Cheese Cat-astrophe (Genesis) - The Cutting Room Floor